Wednesday, 11 April 2018

Issue with builder pro controller layout

While running, switching to build mode, and then hitting left trigger to pull out the ramp, causes your player to stop running as it registers you're aiming for a split second. A major issue from a small error.

EDIT: I will be making a new thread explaining issues us controller players face.

https://www.reddit.com/r/FortNiteBR/comments/8bi57h/what_us_controller_players_really_want/ What the other thread states:

tl;dr many issues with controller, simple fixes.

A lot of people may not feel this affects them as they might either be the common keyboard/mouse player or just the casual player who doesn't mind. I have over 600 hours played on Fortnite, all on PC using a controller and I have come numb to the issues that controller players face as its seemed that they would never be solved. V3.5.0 patch attempted to solve some controller needs, and while I feel that its a step in the right direction, still needs a lot of work.

Issues with Builder Pro controller layout:

  • (PROBLEM) While running; switching to build > hitting left trigger for ramp registers for a split second that you are aiming, stopping your run in place into a walk

  • (SOLUTION) Edit the already existing combat pro layout; allow players to remap the order of building pieces OR allow us to remap the buttons for building pieces to any available buttons on the controller as a keyboard can.

Sensitivity:

  • (PROBLEM) There's 2 main mechanics in Fortnite, combat side and building side. A lower sensitivity compliments aiming and degrades building abilities while a higher sensitivity compliments building and degrades aiming abilities.

  • (SOLUTION) Separate sensitivity settings for when in/out of building.

Aim Assist:

  • (PROBLEM) Now this might be an unsolvable issue, however I still feel at a massive disadvantage sometimes. Mouse players have the wonderful ability to aim perfectly through windows, while controller players lack aim assist through windows making it very hard to hit shots.

  • (SOLUTION) Add aim assist through SOME objects like big windows etc.

Empty buttons:

  • (PROBLEM) Keyboards have tons of empty keys that are able to be mapped.

  • (SOLUTION) Allow controller users to use our unusable buttons (like d-pad) to be mapped to weapon slots, building pieces, etc.

Will add more to come as suggestions arise.



Submitted April 11, 2018 at 04:14PM by cubsmiles https://ift.tt/2Hra68k https://ift.tt/eA8V8J

No comments:

Post a Comment

Did we ever get any story on this creature

https://ift.tt/eMkgfoZ Submitted August 25, 2025 at 08:06PM by Party-Ad3099 https://ift.tt/kTvwGsX https://ift.tt/sgXq60C